October. It’s a great month for many reasons – an extra hour of sleep when the clocks go back, trick or treating, and pumpkin spice beverages a go-go. On Twitter, it’s great for another reason. Level designers on games big, small, and everywhere in-between begin to show off what their creations looked like before the artists came in and took the clever and made it all pretty. It’s a great chance to look at how some of your favourite games are made and get a real sense of how much is taken for granted as these designers meticulously build and ‘block’ out the levels.
Blocktober is a companion trend to Inktober (where artists show off daily sketches to celebrate all things hand-draw) and highlights that there’s no less artistry involved when designing virtual landscapes.
Once again, the range of talent exhibited by level designers using SketchUp for Blocktober bowled us over. As an aside, the community these designers have are among the most supportive, collaborative, and fun out there! Here’s a few of our favourites.